Citations refer to the original publication, not to a Scieee localized version.
Sánchez Palacios, M., Álvarez García, J. A., Soria Morillo, L. M., & Fernández Cerero, D. (2016). Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios. Springer. https://doi.org/10.1007/978-3-319-40114-0_12
Sánchez Palacios, Manuel, et al. Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios. Springer, 2016. https://doi.org/10.1007/978-3-319-40114-0_12.
Sánchez Palacios, Manuel, Juan Antonio Álvarez García, Luis Miguel Soria Morillo, and Damián Fernández Cerero. Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios. Springer, 2016. https://doi.org/10.1007/978-3-319-40114-0_12.
Sánchez Palacios, M. et al. (2016) Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios. Springer. Available at: https://doi.org/10.1007/978-3-319-40114-0_12.
M. Sánchez Palacios, J. A. Álvarez García, L. M. Soria Morillo, and D. Fernández Cerero, “Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios,” Springer, 2016, doi: 10.1007/978-3-319-40114-0_12.
@misc{sanchezpalacios2016creating,
author = {Sánchez Palacios, Manuel and Álvarez García, Juan Antonio and Soria Morillo, Luis Miguel and Fernández Cerero, Damián},
title = {Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios},
year = {2016},
publisher = {Springer},
doi = {10.1007/978-3-319-40114-0_12},
url = {https://doi.org/10.1007/978-3-319-40114-0_12}
}
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